Reply To: C++ Programming
Take the addresses of your peek and poke (say Pe and Po).
To peek just set a pointer to Pe (say pPe) then :
Pe = 0xCEff44 /* address in hex
void * pPe = (void *)Pe
if it is a char then use char* instead of void for other types of pointers such as struct etc
then just read the value pointed at by *pPe
printf(“value of peek = %d\n”, *pPe);
Poke is pretty much the converse look at this for more.
I recommend looking at C for obsolete uses such as peek and poke as they were deprecated about the time that C++ was released.